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ScreenMirror is a screen mirroring application for Windows developed and published by Vasu Inukollu. The software is currently available in version 0.2.1, which stands as the only release listed to date, making it a single-version entry in the catalog. As its version number suggests, the project is in an early stage of development, with one published build available for evaluation and use. ScreenMirror falls into the screen sharing and remote display category, and its purpose is to mirror a Windows display to a web browser over a WebRTC connection. It accomplishes this by combining two core technologies: the Windows Graphics Capture API, which is used to capture the contents of a Windows display, and hardware-accelerated H.264 encoding, which compresses the captured video efficiently for streaming. By relying on hardware encoding rather than software-based compression, the tool is designed to deliver the captured screen content with reduced processing overhead on the host machine. On the receiving side, no dedicated client application is required beyond a browser, since WebRTC is natively supported by modern web browsers, allowing the mirrored display to be viewed directly through a web page. This design makes ScreenMirror relevant for use cases that involve viewing a Windows desktop from another device over a network connection, such as monitoring a display remotely, presenting a screen to viewers who only have browser access, or projecting a Windows display onto devices where installing additional software is impractical. The combination of Windows Graphics Capture for acquisition, hardware H.264 encoding for compression, and WebRTC for transport defines the technical approach of the application, positioning it within the broader categories of remote desktop, screen broadcasting, and real-time streaming utilities. With a single recorded version, ScreenMirror represents a focused, purpose-built utility centered on low-friction, browser-based access to a Windows display stream.
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